ToTaL DeSTRuCTioN II Quake Server by Spinal Version 2.063 ENGLISH Player's Manual ------------------------------------------ ** For info on installing the server, read SERVER.TXT I. What is TD? II. Statusbar: your best friend! III. Weapon System IV. Spells ("Magics" or "Magias") V. Special Weapons VI. Power Levels (regular weapons only) VII. Runes VIII. VOTE-EXIT & VOTE-WARP IX. Dropping your current RUNE or SPECIAL WEAPON X. Final notes I. What is TD? ------------------------------------------ Total Destruction is a spiced deathmatch like ChaosDM for quake2 There are more than 30 weapons, spells and new powers, allowing brand new ways to send your opponents sky high! This manual will cover the basics II. Statusbar: your best friend! ------------------------------------------ The STATUS BAR is the floating text in your screen. If you can't see it, use a lower screen resolution (it works in all resolutions and was made to fit 320x200) The SBAR holds 4 informations: your current WEAPON, your curent SPELL, the TIME left to the spell to recharge and the RUNE you are carrying (if any) They are all explained in the topics below: III. Weapon System ------------------------------------------ The weapon system was modified in the following ways: 1. SPELLS: Use your spell with the "1" key (the normal axe was removed) 2. SPECIAL WEAPONS: If the server is not running in "classic TD" mode, shining weapons will be scattered around the level. These are SPECIAL WEAPONS, and each is unique. When you collect a special weapon, it becomes available to you by the "9" key (impulse 20) 3. POWER LEVELS: The conventional weapons from 3 a 8 (Shotgun, Flamegun, Nailgun, Grenade, Rocket e Thunderbolt) now posess 4 power levels: 1, 2, 3 e MAX. A weapon increases level when you already posess it and pick it up again (or when you get an already powered weapon from a slain foe) 4. RUNES: Not exactly weapons; there are 4 runes scattered around the level. When you pick one up, you get a special power. Other modifications: weapon 2 is an UZI-like machinegun and weapon 4 is a Flamegun (shoots flame balls and uses.. well.. nails) IV. Spells ------------------------------------------ You get a new SPELL (or magic weapon) each time you respawn, and it is informed in the Statusbar (lower right corner of the screen) To use, or select, your spell, just hit "1" There are like 20 of them, so getting to know how to use each is important. Most work just hitting "1", others require you to select it by hitting "1" and then firing it with the ATTACK key V. Armas Especiais ------------------------------------------ There are 5 special weapons. They are unique and powerful. If you get your hands in one of them, hit "9" to select it VI. Power Levels (regular weapons only) ------------------------------------------ Each of the regular weapons (from 3 to 8) operates in 4 different power levels: 1, 2, 3 and MAX. To increase a weapon's power, just pick it up again The power level is shown right after the weapon's name, like this: Rocket [1 ] - Rocket Launcher LEVEL 1 Shotgun [ 2 ] - Super Shotgun LEVEL 2 Thunder [ 3] - Lightning Gun LEVEL 3 Flame [MAX] - Flame Gun LEVEL MAXIMUM slain foes leave some weapon upgrades, so it is quicker if you kill people to increase regular weapon's powers VII. Runes ------------------------------------------ RUNES are the little purple symbols scattered around the level. You can carry onlu one at a time, and it is shown in the lower right corner of the screen, just above the "Current Spell" display If you wish to drop your rune to get another, use IMPULSE 22. ======== RUNES ====================================================== CLOAKING: makes you 100% invisible when not moving TURBO: makes you run faster, jump higher, have no falling damage, no drowning, no water sounds, dive in slime and lava (with little damage) MAGIC ARMOR: just like the CTF rune, you get only 1/2 damage from attacks REGENERATION: just like the CTF rune, you regenerate your health and armor VIII. VOTE-EXIT & VOTE-WARP --------------------------------------------------------- use IMPULSE 100 to initiate VOTE-EXIT everybody on the server will be prompted to hit the "0" key to agree. if the majority decides so, the server changes to the next map. use IMPULSE 1xy to initiate VOTE-WARP ..where "x" is the EPISODE digit (1-4 for Ex, 5 for DM maps), and "y" is the MAP digit examples: "IMPULSE 132" - E3M2 "IMPULSE 111" - E1M1 "IMPULSE 147" - E4M7 "IMPULSE 155" - DM5 also, the map "start" is IMPULSE 101, and "end" is IMPULSE 102 IX. Dropping your current RUNE or SPECIAL WEAPON ------------------------------------------ To drop your RUNE, use IMPULSE 22 To drop your SPECIAL WEAPON, use IMPULSE 23 it is necessary that each player binds those impulses manually X. Final Notes ------------------------------------------ For more information Spinal's Quake Morphing http://www.quakebrasil.com/quakec it is in portuguese right now, but I might translate it in the future Criticism, suggestions, doubts: spinal@virtualand.net Have fun! []'s -Spinal english version: november 11th, 1998 ---------------------------------------------------------------------- ToTaL DeSTRuCTioN (C) 1997,98 by Spinal